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Anson B. NixonDOUBLES
Teams
- Teams are assigned before the round.
Format
- Teams play Best Shot unless otherwise noted.
- Both players throw from the chosen lie.
Scoring
- Lowest team score wins.
- Ties are broken by sudden-death playoff holes (if needed).
Special Formats
- Alternate formats (Worst Shot, Diminishing, Cali, etc.) will be listed on the event card.
Good Times
Sunday, September 6th · 11:00 AM
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Broken ChainsOriginalDOUBLES
Teams
- Teams are assigned before the round.
Format
- Teams play Best Shot unless otherwise noted.
- Both players throw from the chosen lie.
Scoring
- Lowest team score wins.
- Ties are broken by sudden-death playoff holes (if needed).
Special Formats
- Alternate formats (Worst Shot, Diminishing, Cali, etc.) will be listed on the event card.
Sunday, September 6th · 4:00 PM
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Muddy Run CampgroundSilver TeesKILL THE KING
- Who's the King? The #1 seed is determined by whoever currently holds either the Obelisk or the #1 Club Tag.
- The Teams: All other players are randomly assigned to teams, with a maximum of 4 players per team.
- The Format: Teams play Best Shot. The King plays either Cali or solo.
- The Goal: Take down the King.
Monday, September 7th · 11:00 AM
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Ship RockSilversOBELISK ROUND
- Ownership: Whoever holds the obelisk keeps it until beaten in a challenge round.
- Challenge Limit: Each person gets 2 obelisk challenges per year, total.
- Win = take it: Beat the holder, the obelisk is yours. No points, no ambiguity.
- Respond or Forfeit: If challenged, make a good-faith effort to play within a reasonable window (2-3 weeks). Repeated ducking of challenges can mean automatic forfeit of the obelisk to the challenger.
- Marquee Rounds: 2-3 designated rounds per year where the obelisk is up for grabs to whoever wants to play for it — these don't count against anyone's 2-challenge limit.
Monday, September 7th · 4:00 PM